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Audio Evolution Mobile 2.0 Demo with the the new look

9/30/2013

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Playstore link:
Audio Evolution Mobile
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Zquence Studio 2 BETA V0.9 tutorial

9/30/2013

2 Comments

 
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Looked on the Playstore and it seems that it is not out yet...
Playstore link for version 1.6:
Zquence Studio

2 Comments

Pixilang is updated

9/30/2013

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When Mr Nightradio made Virtual ANS  he used Pixilang so I guess this update is the direct result of that as he needed more functions implemented. 
Just wish that there some sort of manual for Pixilang... Have gone through some of the videos by Brian Muramatsu but got stumped on the third video ( which is also the reason I have not posted it yet ). 
Anyway for you programmers out there:
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Pixilang updated to version 3.4.7.
http://www.warmplace.ru/soft/pixilang

What is new:
  • new built-in global variable UI_SCALE - use it to scale your UI elements; for example: button_size = PPI * UI_SCALE * 0.5;
  • PIXILANG_VERSION format has been changed;
  • OP_COPY is now also available for op_cn();
  • new data processing operation for the op_cn(): OP_SUB2 (subtraction with reverse order of the operands (N - C1[ i ]));
  • new data processing operations for the op_cc(): OP_EXCHANGE, OP_BMUL (if C2[ i ] == 0 { C1[ i ] = 0 }), OP_COMPARE;
  • new data processing operations for the op_cc() and op_cn(): OP_COPY_LESS (copy only if C1[ i ] < C2[ i ]), OP_COPY_GREATER;
  • new data processing operation for the op_ccn(): OP_MUL_RSHIFT (multiplication with bitwise right shift);
  • now a container can be resized with interpolation; example: resize( img, 100, 100, PIXEL, RESIZE_INTERP2 );
  • added flags for the resize() function: RESIZE_INTERP1 (rough), RESIZE_INTERP2 (linear), RESIZE_UNSIGNED_INTERP2, RESIZE_COLOR_INTERP1, RESIZE_COLOR_INTERP2;
  • new option for the load() function: LOAD_FIRST_FRAME;
  • new JPEG saving options (flags): JPEG_TWOPASS, JPEG_H1V1, JPEG_H2V1, JPEG_H2V2; see details in examples/graphics/save_jpeg.pixi;
  • new functions: zlib_pack(), zlib_unpack() - for container compressing/decompressing using zlib;
  • new function: show_memory_debug_messages( enable );
  • new functions: color_gradient(), gradient();
  • new function: split_ycbcr() - same as split_rgb() but for YCbCr conversion;
  • new function: fprintf() - print formatted output to the stream (opened by fopen() or fopen_mem());
  • new functions: logf() - send formatted output to the log buffer; get_log() - get the log buffer;
  • new functions: set_disk0(), get_disk0(); see details in examples/graphics/virtual_disk.pixi;
  • new functions: fload() and fsave() for loading and saving from/to the stream (which is opened by fopen() or fopen_mem());
  • new function: fopen_mem() - open container like a file;
  • new function: setxattr() (posix);
  • new function: gl_draw_arrays() - hybrid of OpenGL functions glColor4ub(), glBindTexture(), glVertexPointer(), glColorPointer(), glTexCoordPointer(), glDrawArrays();
  • new function: gl_blend_func() - full analog of the OpenGL function glBlendFunc() (specify pixel arithmetic);
  • added ZLib constants (compression levels): Z_NO_COMPRESSION, Z_BEST_SPEED, Z_BEST_COMPRESSION, Z_DEFAULT_COMPRESSION;
  • added OpenGL constants (modes) for the gl_draw_arrays(): GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES;
  • added OpenGL constants (operations) for the gl_blend_func(): GL_ONE, GL_ZERO, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR etc.;
  • new console example: fopen_mem;
  • new graphics examples: save_jpeg_to_memory, rotozoom4, rotozoom5, rotozoom6, ffmpeg_video_effects/zoom, log_messages, split_ycbcr, split_ycbcr2, gradient2, gradient3, zlib, fft2, gamma_correction;
  • new OpenGL graphics example: primitives, blend_modes;
  • new libraries (lib directory): ffmpeg_video_export, ffmpeg_video_import, pixitracker_audio_engine, pseudo_hdr, gl_primitives, gamma_correction;
  • support of JACK Audio Connection Kit (for iOS and Linux);
  • bugs fixed.
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G-Stomper - Some sound samples of the coming Synthesizer

9/29/2013

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As it was written some days ago about the addition of a synthesizer to G-Stomper Beat Studio.
Yesterday the developer sent me these samples to share with you.
Can't wait until it is possible to tweak it myself as the sounds samples are really promising and think that there is some things you can do with this synthesizer which can be hard to do or not possible in other synthesizer applications for Android,
this in combination with the sequencer, effects and automation 
already incorporated into G-Stomper will make many a users happy!

I also add the sound samples as a zip file as there you will get the samples separated and named with the basic settings named. Of course you can use it as samples and feed it into 
G-Stomper and pretend that the synthesizer is already integrated.
g-stomper_synth_sounds.7z
File Size: 6767 kb
File Type: 7z
Download File

Playstore link:
G-Stomper Beat Studio

For more information:
Post on Musical Android
On the Forum of G-Stomper
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Sunday Movie

9/28/2013

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This is one of my favorite films. 
I see this film maybe once a year since the last 25 years and it never gets old to me or boring. Just love it on so many levels...
Having said that I am sure that 99 % of you that see it or start to see it will not stand it 
but it is getting posted for the one percent that will love it!

Jubilee- Derek Jarman (1978) from Gestión Independiente on Vimeo.

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Sunday Documentary

9/28/2013

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Silly Sundays

9/28/2013

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Reactable - Carles Lopez - Back In Balance

9/28/2013

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A little bit of Reactable as I never write about it. 
Think that Reactable is a good thing but I never get into it.
Playstore link:
Reactable
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Virtual ANS on Soundcloud

9/28/2013

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So now you can share all the Virtual ANS goodness with the world...
Playstore link:
Virtual ANS
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Mysterious Saturday

9/28/2013

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http://www.youtube.com/watch?v=Vhh5qLWcuKo
http://www.youtube.com/watch?v=_id3IyHbI_s
http://www.youtube.com/watch?feature=player_embedded&v=3AnB8MuQ6DU
https://www.youtube.com/watch?v=Qdif1DdWTjk&feature=endscreen&NR=1
http://hoxtonowl.com/
http://www.youtube.com/watch?v=58g-gFAsuYA&oref=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D58g-gFAsuYA&has_verified=1
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Teotigraphix having  a good time fantasising  Caustic in 3D

9/27/2013

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Can not help myself posting these 3D renderings of the different sound generators and effects from Caustic 3... and it is not only for fun as they may be used for publicity video in the future. It is also fun how much more attractive software can look when you see them rendered like they would be something physical. 
Probably it sells more if developers / Companies used 3D renderings instead of flat representations? 
I know some companies do always use it for selling their software.
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Link to Teotigraphix:
http://www.teotigraphix.org/_
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Otoone - Gets updated with metronome and recording 

9/27/2013

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Always liked how this synthesizer has the keyboard interface laid out, as in this way you can reach over four octaves and all the twelve notes without feeling that even on a small screen it is not cramped for space, making it easy to play polyphonically all over the tonal spectrum. The soundset is limited but charming, comes with reverb and is responsive to play. 
Now it is including metronome and recording so it makes it easy to feed your sampler with.
For free and without advertisements!

Playstore link:
Otoone
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SPC Music Sketch Pad - House Scene Pack

9/27/2013

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What is said on the Playstore:
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Create your own House tracks! With these new SPC scenes you can mash up and mix the sound of House music with high quality audio material from Loopmasters, the #1 provider of sample libraries for producers worldwide!Combine bouncy bass lines, tight syncopated drum loops, funky melodic phrases, classic House vocals with warm vintage keys and modulating effects. Rearrange the sounds, mix them with your own sounds or overdub them directly with your own recordings to create your personal House tracks.

The 48 loops and sounds (over 35 MB of audio material) are organized in three scenes for the renowned SPC - Music Sketchpad app! The installer will automatically copy and open the scenes with the SPC app, so that you can start making music right away.

If the SPC app is not already installed you will automatically be guided to the free version of the SPC app.

All the sounds for the scenes were taken from these Loopmasters sample libraries:

* Audiojack - Retrospective House

James Rial and Richard Burkinshaw also known as 'Audiojack' with a hot collection of Deep Grooving House samples.

Audiojack have released on some of the world’s most highly respected labels including 2020Vision, Get Physical, Renaissance, BluFin, Diynamic and their own Gruuv imprint. They have ensured their appeal to a wide range of music fans and international DJs such as Pete Tong, Erol Alkan, Seth Troxler, Sven Vath, Steve Bug, Sasha, DJ Hell, Maceo Plex and Laurent Garnier.

Expect to hear sample content including Bouncy Bass Lines, Tight Syncopated Drum Loops, Funky Melodic Phrases, Classic House Vocals.

* Pete Moss Presents Deep House Roots

Loopmasters joins forces with Pete Moss for an incredible Deep House sample collection that travels back in time and takes all the best sounds and influences from the roots of Deep House and Tech music and transforms them into future classic ear candy.

Over his career Pete has developed into one dance music's finest talents and reminds us constantly with his late night sets at Pacha Ibiza, Ministry Of Sound Uk and extensive US tours whilst his soulful and impeccable production skills serve up a steady stream of releases on labels such as Ovum Recordings, Alola, Recline, Nordic Trax, Sound Between Movement and Straight Shot Records, and indeed his present releases are staples for the community that no self-respecting DJ would be caught without.

Expect to find Swinging Drums, Bubbling Basses, Warm Vintage Keys and Modulating SFX in this SPC scene.

* Loopmasters Presents Deep House and Garage

A sample collection inspired by the sounds of the UK underground, ranging from Deep House, Bass House and Garage packed with old skool energy with an upfront twist.

Produced exclusively for Loopmasters by Scott Diaz, this fresh new sample collection contains sounds expertly produced using the perfect balance of old school vintage synths such as the Juno 106 and the bass monster that is the Roland SH-101 with modern high end equipment including TL Audio Valve Compressor and Apogee converters for maximum dance floor impact.
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Playstore link:
SPC House Scene Pack
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RD 4 - Musical Interlude by Caustic Sunshine

9/26/2013

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Saw this one thanks to Palmsounds.net

Playstore link:
RD 4
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G-Stomper Beat Studio - Synthesizer to be included 

9/26/2013

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There is one thing things that will break G-Stomper out of the 
pure sample based / Groovebox territory and of course it is a synthesizer. 
Which is being worked on and there have been successful tests and have heard some early sounds that sounded very promising.
The idea has been to include some functions that is not available in most synthesizers 
that is available for Android. 
Also have to say  with confidence because knowing the developer, his goals, 
knowing G-Stomper and heard some sounds it will be a good, exciting thing.
And think that a synthesizer that have new functions / sounds that you can not get out of the existing ones plus having the sequencer and effects makes it worth it to get G-stomper if you were put off because it was sample based.
Sorry to say there is yet some time to wait before this will be released. 
But guess now there is one more good thing to wait for!
Caustic 3
Yellofier 
New Nanoloop version ( Just got into BETA.)
and the new G-Stomper synthesizer.

It seems that every week just brings more goodies and less sleep!

Here is the information directly from the developer:
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There are still lot of things to do, but the core is finished now and it works fine on a galaxy nexus dual core. After these first tests it's nailed, the synth will be released in the planned form. It'll not be a module for slow devices, but those with the required power will be rewarded . Since there isn't any GUI yet I can't publish any screenshots yet, but I'll post some as soon as possible.

Here is the first info how it's laid out:

2 oscillator assemblies, each has 6 waveforms:
saw, pulse, triangle, sine, noise, dual sine
The dual sine is an assembly of 2 sines (where the secondary is pitched one octave higher).

Every waveform can be shaped with its own shape algorithm:
saw: can be morphed from sawtooth to pulse
pulse: adjustable pulse width
triangle: as more shape as more get the peaks cut off (more timbre)
sine: can be morphed from sine to saw(approximated)
noise: adjustable noise color
dual sine: as more shape as more gets the secondary sine mixed in

Ever waveform can be synchronized:
In this special case, every waveform has a secondary (inner) sync sine aboard, which is responsible to sync the main waveform: Furthermore in sync mode the shape amount controls the main waveforms pitch (rather than the waveform shape). This will create the typical sync sounds known from many synthesizers.
In sync mode the dual sine waveform has its own behavior, the first sine modulates the second using frequency modulation (rather than syncing the waveform).

Modulation between the 2 oscillator assemblies:
Dist RM, Dist, Filter FM, FM, Diff FM, RM

Distortion RingModulation: 
A special modulation type to create very unique and raw sounds. It's a combination of amplitude/ring modulation and distortion. The modulation signal is generated by a third (hidden) oscillator assembly whose pitch gets controlled by the modulation amount. This modulation signal modulates the output of osc1 and osc2 (depending on the osc mix setting)

Distortion:
Passes the the output of osc1 and osc2 (depending on the osc mix setting) through an overdrive distortion.

Filter FM:
Yes, of course there are filters (at least 7 types, maybe more). Using Filter FM means that osc2 modulates the filter cutoff frequency (controlled by the modulation amount). Filter FM creates a wide range of sounds from weird effects to crazy resonant sounds.

FM and differential FM:
The FM setup features two types of frequency modulation: FM and differential FM. 
The difference between FM and DFM is as followed: In DFM the modulated frequency range is the same in all tone frequencies, which means in other words, it's easier to control than normal FM and the results are usually tonal playable all over the keyboard range. FM on the other side is rawer and creates brighter sounds. Since everything is implemented as phaseFM (at least in the default setup), almost every FM sounds are tonal playable.
In FM and DFM, osc1 is the carrier and osc2 is the modulator.
The combination of FM/DFM with the dual sine waveforms is very powerful. Using dual sines on both oscillator assemblies turns the synth in a 4 operator FM engine, which allows to create very complex FM sounds.
As already mentioned, the base FM setup is implemented as phaseFM (like in DX7) which is the easiest to control. Additionally the FM framework supports log+FM, log-/+FM, lin+FM, lin-/+FM; all of these additional modes produce sounds that are not usually tonal playable, but they're very useful for effect sounds.

RingModulation:
Ringmodulation is typically used to create disharmonic and metallic or bell-like sounds. Also in RM, osc2 is the modulator and osc1 the carrier.

LFOs:
The setup contains 3 LFOs (having the usual waveforms: triangle, saw, reversed saw, pulse, random, smooth random).
Each LFO has its own level and can be assigned to one of the following parameters: osc modulation amount, osc mix, volume, panorama, osc1 shape, osc2 shape, osc1+2 shape, osc1 frequency, osc2 frequency, osc1+2 frequency, filter cutoff, filter resonance.
The lfos are not 100% finished yet, so there'll be more about these later.
And of course there's a vibrato in addition to the LFOs.

Envelopes:
These are not finished yet. But there will be at least 2 adsr envelopes, once for the amplification and one for the filter cutoff, maybe a third simple attack decay envelope to be assigned like the LFOs.

Integration in G-Stomper:
It'll be most likely a new additional sequencer module, but it's not decided yet in detail. The first release of the synth will be a standalone app, just to play around with, or generate samples. Once this is done, it'll be integrated in G-Stomper Beat Studio.

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Playstore link:
G-Stomper Beat Studio
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Yellofier to Android before the end of this year

9/25/2013

1 Comment

 
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This was discovered thanks to palmsounds.net

Good news.
This interesting rhythm slicer / effect / mixer upper is coming to Android before the year is over. It already exists for iOS and is based on a collaboration between one of the members of the band Yello that has now been around for since the early eighties, a man called Hâkan Lidbo and the magazine  / website (and other enterprises involving electronic music) Electronic Beats.

Will post a bunch of videos here but the think that it is interesting to look at the last two videos with two hits they produced in the eighties and for me it was interesting to actually hear the application in action and hear their songs as it feels like it is not that the member of Yello is not only an add on but that his influence can be heard as the music and rhythms that gets created with the application sounds like something that could have been recorded by Yello.
That said there is some stress in the promotion of the app regarding how easy it is to create full tracks and it does not convince me but to slice and arrange and use the effects in creative ways and have fodder for your sampler applications it is something that I look forward to, as it is always good to be able to roll your own beats with your own recordings to introduce some organic feel to your music.
Or take melodic material and just go find something new in an interesting glitched out way.
Maybe even take a listen to Yello and do what they have been doing with samples since the eighties.

So here is some videos:
Yellofier Homepage:
http://www.yellofier.com/
1 Comment

RD4 A demo video from APSS4iDevices

9/24/2013

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Well the music sucks and does not give justice to the application but if you have not seen RD4 before it is interesting  to see the possibilities and then you can read the review here at Musical Android- 
http://www.musicalandroid.com/10/post/2013/07/mikrosonics-rd4-review.html
Playstore link:
RD4 Groovebox
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OSC-Commander a new OSC controller 

9/23/2013

1 Comment

 
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It comes with a editor  that you can download from their website to make layouts with on your computer. Other than that what can I say except admit my ignorance when it comes to these type of controllers as I had never had any urge to use one or to try. 
But guess that it can be pretty handy. 
Oh yes one more thing that I think is a new concept regarding OSC-Commander is that you can daisy chain devices so it could be nice if you have each device with different controller windows open and you do not have to switch.
If there is anyone that have used this or want to share regarding other similar applications please write me at musicalandroid@yahoo.com and I will let the world know!

Playstore link:
OSC-Commander

Website:
http://osc-commander.com/
1 Comment

G-Stomper Beat Studio Half price for one day!

9/23/2013

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If you do not have it yet, guess that this would be a good opportunity so you can treat your samples in a groovebox fashion.
There is  around six applications that makes my music making experience on Android complete. 
Yes G-Stomper is one of them.

Playstore link:
G-Stomper Beat Studio
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Audio Evolution Mobile now with a fresh new sexy look!

9/23/2013

0 Comments

 
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Yes it does look fresher, will find out this week if it is easier to use with this new interface as I am bound to do do recordings with guitar and voice and was thinking to use Audio Evolution and it's USB soundcard recording option.

Playstore link:
Audio Evolution Mobile
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