A mathematician came up with this "game" in 1970 and it has some very simple rules that involves putting some nodes together and either they propagate or they die-
The idea being to illustrate how cells could be seen working in real life.
Here is the rules stolen from the Wikipedia page:
--------------------------------------------------------------------------------------------------------------------------------------------------"The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead. Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
- Any live cell with fewer than two live neighbours dies, as if caused by under-population.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
-------------------------------------------------------------------------------------------------------------------------------------------------So having played with this on the computer sometimes,
thought that it was a fun idea for tone generation.
But that applications has been more fun than that and it is only one of the presets and it comes with five more different generative modes to play with directly out of the box and you can go and roll your own by long pressing one of the modes which opens up a menu with parameters to change.
So what you have is three different layers that you can use and each can have it's own regenerative mode and each layer can be one of 32 instruments.
Each layer is a grid as you see here:
or use one/two layers for generative means and leaving one layer static etc...
I am not sure but it seems like the application is tuned to the Major scale-
and maybe that is why it hard for me to get it to sound dark and menacing as is my normal Modus Operandi- but guess that a change once in awhile could be a good thing???
The sounds are of the normal instruments variety but it is sampled sounds and not the stock GM- instruments that comes with your device meaning that your creations could be sampled and used in other scenarios or just coming up with some melodies or maybe using as a polyphonic instrument ( sequenced ), but has to mention that it is restricted to four beats and no way to change note length but there is at least the possibility to change the tempo. Also possible to clear one layer and let the other two ones running etc.
In conclusion there is not anything like this for Android that I know about and this being the only one it is worth to try the demo version that is limited in soundset but enough to see if you like it or go for the full version that cost as much as a cup of coffee.
It looks good and think that you could always find some use for it if not at least for putting off work and procrastinate for an hour or two!
Here is a sound file that got put together before writing this-
It has two static instrument layers that was manually composed
and one layer generating the Piano according to the rules set up...
Playstore link:
Beatevolve