There is also a free Trap sample pack if going to the Youtube page:
So it came after a long wait and they did not charge it as a separate application either!
Have not had full time on this yet but it looks real good and there is now an application that straddles synthesizer sequencing with audio tracks and recording (The one exception being Soundcamp that is only available on certain Samsung devices). The direct recording will of course suffer if the device have high latency and it is not possible as in Audio Evolution and
n-Track Studio to use external soundcard for recording. But if is still fine that it is possible even if the recordings have to be nudged a bit.
Coming with the mini synth which is a capable synthesizer and the possibility to demo and get two more as in-app purchase. They did not cost too much one for around 1.50 and one for 2.50 or so. Then there is as in the older version the sample instruments. Everything is laid out nicely and think workflow wise it is easy. This version can also have separate FX for each track and it seems that there can be a bunch of them.
There is a demo version and for people upgrading there is the possibility to downgrade if the device can not take the new version or you simply do not like it.
If it works good I do not see why you would prefer the old version as this have much more options and the sequencer is so much easier to work with etc...
It is recommended to use at least Android 4.1 even if it is possible to install it on devices down to Android 2.3.3. Maybe one complaint would be is that the download is like around 700mb and it would be good to have alternative download for a smaller version with less sample instruments?
If using FL Studio as a DAW on PC it seems that this would a "must" as there is a possibility to load as a VSTi inside the DAW. It would have been cool if they released it as VSTi for other Daws as well.
So as said have not had time to dig deeper but so far thumbs up.
Google Play info:
FL Studio Mobile allows you to create and save complete multi-track music projects on your Android phone or tablet device. You can even load the FL Studio Mobile projects into the 'FL Studio Desktop PC' version and take them to the next level.If it’s a beat on the step sequencer, a melody on the piano roll or a full song on the playlist, FL Studio Mobile has you covered. Never lose that idea again. Get it down and happening wherever you are.
• High quality instruments, drum kits & sliced-loop beats
• Step sequencer for fast percussion programming and sliced-loop reworking
• Configurable virtual piano-keyboard
• Drum pads: Configurable
• Audio tracks: audio recording (with monitoring), wav import
• Wave editor:
• Browser with preview button and logical sorting into Instruments, Synths, Drum kits & Loops
• Pan, volume, release and attack time configurable per instrument
• High quality, battery-friendly audio engine (latency depends on the device)
• Drum loops and sliced loops ready to start your project with a cool beat
• Effects include Limiter, Compressor, Reverb, Delay, EQ, Distortion, Filter and more to enhance your mix
• Multi-track sequencer and intuitive editing options
• Per-track mute, solo, effect bus, pan and volume adjustment
• Edit at the level of tracks, bars or down to individual notes
• Piano roll editor for manual entry of note & chord sequence data or detailed editing of recorded performances
• Undo for all editable screens
• Metronome with tempo settings
• Intuitive positioning of screens with the slide gesture and resize with the pinch gesture
• Save and load your songs, export to WAV and AAC
• Share your songs via Sync to other Mobile 3 devices
• In-app user manual
• Android 4.1 or later required
• Configurable to work with all screen resolutions and sizes.
MANUAL / SUPPORT / VIDEOS
TROUBLE-SHOOTING INSTALLATION ISSUES
Please visit this link for step-by-step troubleshooting options
NOTE: A custom ROM, a rooted Android OS (with privileged apps installed) and antivirus software can cause significant performance issues.
* "FL Studio" desktop PC version (sold separately) is installed, on average, over 30,000 times each DAY making it one of the world's most popular and exciting music production systems. Everything you need in one package to compose, arrange, record, edit, mix and master professional quality music, the perfect studio partner for FL Studio Mobile. You can download the demo version of the FL Studio Desktop PC version and enhance your FL Studio Mobile projects for free then save to audio format.
So to try the new Beta you need FL Studio and sign up. Otherwise it is nice to see what is coming independent if you have FL Studio or not. And as said before it is going to be a free update so that is great news if your device can handle it.
To sign up:
So now there is a Beta available to use inside FL Studio as a plugin for anyone that own it.
The idea is that the projects that you make in Fl Studio Mobile are totally interchangeable with the plugin making the mobile app very desirable for FL Studio owners. Happy to report that the new version 3 are according to official sources going to be a free upgrade...
Here is what is said on their website about the Beta:
Welcome to the FL Studio Mobile 3 FL Studio Plugin.
You can now test the FL Studio FL Native version of FL Studio Mobile as a plugin. This is how we aim to allow users to work to and from the mobile version. In future we will enable 16-channel audio output from the plugin and allow drag-n-drop of MIDI / Audio data between the two.
The plan: The FL Studio Plugin version will be included Free to all FL Studio users of FL Studio Producer Edition (and up). As usual, we reserve the right to change these terms. So if you own FL Studio Mobile and register it to your IL account prior to a change-of-mind on our part, you will continue to own the FL Plugin version should we decide to sell it as an add-on purchase (for which we have no plan at the moment). Put simply: Everyone using producer edition and up, gets this plugin for free. Registering your mobile version to your IL account will guarantee it stays that way for you.
To get the Beta go here:
So it has been some time since it was first announced but guess they want to do it right this time! Seems like a clear buy if using FL Studio DAW as it will be a a plugin version compatible with the mobile version. Remember asking if they would do it as a plugin for other DAW's as well but at the time they were not sure. As it is not mentioned guess it will be an exclusive plugin just for the DAW.
And yes great that it comes as a free upgrade!
So here is a link to sign up for Alpha testing:
So there is one last update before version 3 comes and if your device is on the limit it is a good idea as they point out in the announcement below to not upgrade until you have a stronger device. Will not repeat what is in the announcement but will congratulate FL Studio for not charging the new version as a separate app and bringing another interesting option to the table when it comes to workstations on Android.
FL Studio announcement:
FL Studio Mobile 3 Coming Soon...
FL Studio Mobile 3 (FLM 3) is almost ready and it is a complete ground-up re-write of the platform. We need you to make the decision whether you stay with the current design or migrate to the new platform. If you want to stay with the current design DO NOT UPDATE beyond iOS 2.5 or Android 2.0.3. If you do, you will receive FLM 3 and it will be very different and there is no going back.
Why do I need to decide anything?
The Google Play and Apple iTunes App stores do not allow us to change a product name and transfer customers to a new application. In order to deliver updates to the product that you paid for, we need to insert FL Mobile 3 in place of FL Mobile 2. The key point is that FLM 3 is a radical departure from FLM 2. It will require learning a whole new application and workflow. We know many people don't like that, but the App must progress.
Why are you doing this? Too slow our bad!
We know many of our customers have been disappointed with the delivery of FL Studio Mobile Android features. We expected iOS and Android to be in sync over 12 months ago, but the development platform proved to be more complex and development much slower than anticipated. In turn, this slowed down iOS development and it got to the point we decided to start over. We completely re-wrote FLM 3, on a new development platform using our own custom framework that we developed for Groove Machine Mobile.
What's going to change?
FLM 3 is not simply an update of FLM 2. It's a completely new application. This includes the user interface, internal architecture and features. We have built FLM 3 around the feature-set you would expect on a modern desktop DAW.
Starting again meant we took the logical step of incorporating many features and changes that have been suggested by customers over the last 3 years and so redesigning the application. FLM 3 1.0 is likely to be a little rough around the edges, being a brand new application, so if you are not up for that, please ignore updates until you see people reporting the application is clearly better than FL Mobile 2.
What OS formats will be supported?
Android, iOS, Windows App, Windows Phone, FL Studio Plugin, VST/AU Plugin (to be decided)...and more if we decide to. The point is, that we are now able to compile for just about any OS as needed, from the same source code. This was not possible with FLM 2.
FLM 3 works as a FL Studio plugin. The plugin version is 100% identical to the mobile version, it's the same code just compiled as a Windows compatible plugin. This allows you to start projects on the desktop and move to your mobile device and back again. No translation of projects will be necessary; you are running the same app inside FL Studio (for the desktop) as you run on your mobile device.
Mobile 2 vs 3 project compatibility
FLM 2 projects will load in FLM 3, however we can't guarantee 100% identical sound. Yes, FLM 3 will have MiniSynth (plus more plugins, which is the point) and it will be able to load the same sample libraries. However the effects & instrument architecture is different, so this will result in some changes to the sound of projects made in FLM 2 when loaded in FLM 3. See below:
Your in-app purchased instruments will be transferred to the new version and will continue to work. No need to buy anything twice.
Like FLM 2, FLM 3 has Playlist tracks. But that’s about where the similarities end. Each FLM 3 Playlist track has an associated ‘rack’. This can contain any number of instrument and effects plugins. The only limit is your CPU power. There are now also automation-clip style tracks that can be edited just as you can now in FL Studio for the desktop.
There is a new Step-sequencer sampler instrument, a multi-sample player instrument, synthesizer plugins (such as MiniSynth), and multiple effects plugins. You can choose to use any or all of these on each Playlist track.
When will it be ready?
This time, from day one, all formats Android, iOS, Windows App and FL Plugin will have the same feature set. We plan to start alpha/beta testing within the next few months (this is not a promise, but a plan). In other words the Application is under heavy development as mentioned above. We have been working on this for some time, and it's one reason FL Studio Mobile 2 development stalled. FL Mobile 3 will be released when it's ready, we hope that will be soon, but can't give you an exact date.
Can I see it?
Sure, see here on the user FL Studio Mobile user forum.
About the user interface
FLM 3 is designed to work on any screen from the size of a phone to a TV sized touch-monitor. It’s one of those things that you will need to experience first-hand to understand it. The new design is more open-ended and flexible.
Thanks again for your support and making FL Studio Mobile one of the most successful music production Apps on the Apple & Google App stores. We are sure that FL Studio Mobile 3 will take the application to the next level in more than just version number ;) Please be patient while we roll this out and address the early bugs and issues that inevitably follow a new release.
WHAT'S NEW FOR FL MOBILE iOS 2.5 ANDROID 2.0.3
So after a lot of back and forth that you can read here (and similar on the Imageline forum):
The conclusion is that Google changed in the end of 2014 the grace period from fifteen minutes to two hours and someone actually found a video using FL Studio Mobile on Android 2.3.4 and it seems to run fairly well.
I still have some quibbles but as things are now my main complaints are not valid anymore.
(I do have some problems with how Imageline is selling products that knowingly does not work on a lot of devices that they are supposed to work on but they are a big part of Android music making so will of course continue to report on what they are doing... with a small adition at the bottom of the page each time.)
It will still be a while and does look much better than the current version...
This is what is said on the Imageline forum-
We'd like to let you know that we are deep into development of FL Studio Mobile 3, why it's taken so long and why it's going to be radically different from FL Studio Mobile 2.
Too slow our bad!
We know that we have let our customers down on the delivery of FL Studio Mobile Android features coming into line with iOS. We expected this to be completed about 12 months ago, but the development platform proved to be more complex and slower than anticipated. In turn, this slowed down iOS development and it got to the point we decided to start over and completely re-write FL Studio Mobile. This is a ground up re-write, on a new development platform using our own custom framework developed for Groove Machine Mobile.
Starting again meant we took the logical step of incorporating many features and changes that have been suggested by customers over the last 3 or so years and doing things differently.
What's going to change?
FL Studio Mobile 3 will not simply be an update of FL Studio Mobile 2. It's a completely new application and includes a new GUI, internal architecture and more advanced features, as you would expect on a desktop DAW.
What formats are going to be supported
Android, iOS, Windows App, Windows Phone, FL Studio Plugin, VST/AU Plugin (to be decided)...and more if we decide to. The point is, that we are able to compile for just about any OS needed, from the same source code, something that was not possible with FL Studio Mobile 2.
FL Studio Mobile 3 works as a FL Studio plugin. The plugin version is is 100% identical to the mobile version, it's the same code just ported to a plugin. This allows you to start projects on the desktop and move to your mobile device and back again. No translation of projects will be necessary, you are running the same app on in FL Studio as you run on your mobile device.
Mobile 2 vs 3 Compatibility
FL Studio Mobile 2 projects will load in FL Studio Mobile 3 however we can't guarantee 100% identical sound. Yes, FL Studio Mobile 3 will have MiniSynth (plus more, which is the point) and it will be able to load the same sample libraries, but the effects architecture is different, so this may result in some minor changes to the sound of projects made in FL Studio Mobile 2. See below...
Each Playlist track (midi data) drives a unique chain of instrument and FX plugins. You can have any number of instruments and FX per track. The only limit is your CPU power. There are also automation tracks that can be edited just as you can now in FL Studio.
There are Step-sequencer sampler instruments, a multisample player instrument, synthesizer plugins (such as MiniSynth), and multiple effects plugins.
When will it be ready?
This time, from day one, all formats Android, iOS, Windows App and FL Plugin will have the same feature set. We plan to start alpha/beta testing within the next few months (this is not a promise, but a plan). In other words the Application is under heavy development as mentioned above. We have been working on this for some time, and it's one reason seemingly so little has been happening.
Yes we will be adding more synths, the plan, at the moment, is to have 3 (MiniSynth plus another two covering FM and something else).
So there is news on FL studio Mobile front that looks good but something came up in the conversation on the forum that for me is a pretty weird and awful way to treat your customers.
Here it is from the conversation...
Transcription as the image is a little bit hard to read but want to include it so you do not think that I make this up:
How will it function as a VST?
Will you release a VST that can load the Mobile projects and vice versa?
In either case it does look good and having posted many a harsh words on my blog about FL Studio Mobile it will be nice to take them all back if it is as good as the Screenshot seems to indicate!
(And congratulation on the Groovemachine even though maybe a very bad practice is to declare the minimum requirements that low on both Groove machine and FL Studio Mobile and no demo to try...
Yes they may load on the minimum requirements but that is about it!
Shame on you!)
It will load as a VST (actually FL Studio native plugin most likely) and be identical to the App, because it IS the app. This means you can move projects with 100% compatibility in both directions.
Musical Android wrote:Shame on you!
We feel no shame, we always deliver far more than people get anywhere else (even if it's eventually).
And you will eventually own a device that can handle it (Apps have lifetime free updates). Same is true for FL Studio and PCs.
Think that it is deplorable to sell a product knowingly not working and excuse it with that someday it will work for you!
This is the kind of things that turn me of a company forever and astounded at the attitude.
Luckily enough we have a lot of niceness in form of small independent developers that do not lie straight to your face about their apps!
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