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G-Stomper Studio now updated to 3.1

5/24/2014

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Mostly with some workflow enhancements that will let you skip some unnecessary button pushing and yes another effect slot in the master section that can come in very handy.
Plus other things of course:
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New Quick Pattern Set navigator: long press 'Pattern Menu' to open
New Bar Position indicator: left side of LED bars
New Track Copy framework (selective content, selective destination, copy EFX + Master Setup)
Added a 2nd sum EFX at the master section
New theme for dialogs and menus
New iconic buttons
New LED graphics
Graphics resolution fixed for all VA-Beast buttons
Memory optimization for low powered devices
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Play Store link:
G-Stomper Studio
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G-Stomper Beat Studio 3.0 is here!

2/21/2014

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Okay as I have ranted on about the VA-Beast synthesizer and this upcoming update for 
G-Stomper many times I will spare you another rambling assault on your eyes...
Just saying that with the excellent sounding VA-Beast incorporated into a great Beatbox / multitrack sample workstation it has now grown into one of my favorite apps!
And yes of course there is a lot of other great things coming in this update.
Well Congratulations to you Andreas for blessing us with your labour!
Here is the list of what is new:
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New Modules:

  • VA-Beast Synthesizer fully integrated (up to 12 times multitimbral)
    Polyphony: Up to 10 concurrent Voices per Instance/Track
    Check out the VA-Beast Synthesizer Product Page for the full feature list of the integrated Synthesizer.
  • Full Motion Sequencing support for Faders
  • VA-Beast Poly Grid (Polyphonic Step Sequencer with up to 12 tracks)
    The usage of the poly grid is similar to the existing note grid, but with the following enhancements:
    Polyphonc Sequencing: Up to 10 concurrent voices per Track
    Variable Note length: 1..128
    Variable Velocity: 0..127
    Selective Note Shifting and editing.
  • VA-Beast Full-Size Piano, a view with 2 full size Piano Rolls, each with independent octave settings.
  • USB Midi Support
    You can map up to 13 different midi channels, one 12 to the different synthesizer tracks, and one to a merge of all sampler tracks.
    The sampler/drum tracks are mapped in an non-tonal way, all tracks (T1-24) are mapped to the noteNo 48-71:C3-A#4.
    Support for: Midi Clock, Start, Stop, Continue, NoteOn/Off, Velocity, ModWheel and PitchBend.

Most important changes (audio core):

  • VA-Beast Synthesizer Core
  • All Filters have been rebuilt from scratch
  • Many performance improvements and bugfixes in the Effects
  • Proper Resampling Algorithm in the sample loader, playback and audio exporter
  • The Master/Sum EFX provides now all Effect Types (like in the efx section)
  • The engine runs now in native samplerate, e.g. 48kHz on Nexus7 devices.
  • Major performance improvements in the audio core
  • Variable Sample Rate (settings dialog: Audio)

Most important changes (Sequencer):

  • Motion Sequencing support for the BPM/Tempo (disabled by default: can be enabled in the settings dialog)
  • New Roll feature for the samplers (known from many Grooveboxes) to send 2 or 4 triggers in a row for a single step. This allows drum rolls with a time signature up to 1/256

Most important changes (GUI):

  • The automation of the EFX chain switch is now bound to the efx automation (no longer to pattern related). It can be cleared and initialized in the EFX view like the other EFX params.
  • New fader and button tooltips (replacing the previous display values)
  • New Efx Chain switch in the EFX section
  • New State ‘VT1-12′ on EFX Edit, Master Edit and Mixer to switch to the new Synthesizer Tracks
  • The switches for ‘T1-12′, ‘T13-24′, ‘VT1-12′ are now independent on most screens. The only remaining views where these switches are synchronized is mainscreen and the sampler note grid.
  • New Mod Menu on Mixer View
  • New Efx Edit + Efx Send switch on all Sequencer Views as well as on Drum Pads
  • New Efx Edit switch on the Mixer view
  • New Song Mode Controls Layout
  • New (smaller) size of the top navigation bar
  • New ‘Select View’ switch on all screens for easier navigation
  • Overall GUI performance improvement
  • Many bugfixes in the User Interface
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Remember that there is also a demo version available and it can be good to test your device with before buying as the Synthesizer and the quality of its sound is CPU hungry...
Playstore link:
G-Stomper Beat Studio 3.0
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G-Stomper New Audio Demo for the new version coming out

2/18/2014

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There was another one that got posted a week ago or so but in this one to my ears present the new synthesizer that will be incorporated (any day now!) more clearly.
 So except the drums all the sounds are made with presets from the synthesizer VA-Beast.
Being the following presets: Prophet PH, Beasty FilterFM PH, MoogBass2 PH, Rising Pad PH and TB303-2 PH. 
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G-Stomper Beat Studio - First listen to what is coming

2/11/2014

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This is a remix of a G-Stomper song but now with all the Synthesizer sounds using the Synthesizer that will be incorporated into the application. It is still in Beta and I had some time to play with it and god damn is this going to be one of the most used apps in my music making.
The synthesizer that you can get separate is to my ears ( Do I dare say it ) possibly the best sounding synthesizer that you can get for Android. I was in love before but not being a keyboard player kind of like to be able to sequence things and with it incorporated into 
G-Stomper and being able to sequence and record automation on the fly it is just a must for anyone that is interested in doing electronic music. 
It has a crispness to it that do not really hear in other synthesizer and it is soooo easy to get good sounds out of it that it is ridiculous. 
So even for a beginner it is a joy and for a more seasoned Synthesist I do think that you will be amazed of the sound quality and versatility. 
Of course it is not able to do everything but you could do great music just using this synthesizer. The cost being of course CPU but even if it could just run one instance of it in G-Stomper having the ability to sequence plus effects I would buy it in a heartbeat!
Also to mention the standalone version of VA-Beast will come with a sequencer with up to eight bars / up to 16 steps each bar and you can use many instances to build up layers of sounds and export. This to is now in Beta.
So if you own any of these applications you can head over to the G-Stomper Forum and ask Andreas the developer to be part of the Beta testing if not both applications will soon be let out into the wild.

Okay so the sounds in this song are more of the conventional kind (as is the presets that it comes with) but I urge you to download the demo version of VA-Beast and try it out as it is capable of some truly out there sounds to. Plus theres a lot of the sounds that is covered up in effects so it is hard to hear the pure synth in action.
Playstore links:
G-stomper Beat studio without the Beast but buy before upgrade and it will be cheaper:
G-Stomper Beat Studio
VA-Beast for now without sequencer
G-Stomper Forum
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Musical interlude with G-Stomper by Robert Franklin

2/8/2014

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Playstore link:
G-Stomper Beat Studio
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G-Stomper Beat Studio and VA-Beast in open Beta

1/29/2014

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So the the new G-Stomper and VA-Beast  Beta is out and the good thing is for all of you that can not wait it is open for the public. As Andreas the developer have decided to use the more or less new Google Play Beta testing that makes the Beta testing easier for the developers and more fun for the users as they can get their hands on the goodies a little bit faster in exchange for helping with rooting out the malefic code that suppress flow and happiness.
If this is something that you are interested in go directly here:
http://www.planet-h.com/gstomperbb/viewtopic.php?f=12&t=216
Remember that you still need to have G-Stomper or the Beast 
to be able to do the Beta testing.

If you feel that you rather wait for the official versions here is what you can expect:
I am very excited about this as I love the Beast and having it integrated with G-Stomper is excellent and having a sequencer built into the Beast is also a very good addition.
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G-Stomper Beat Studio 3.0 Release Notes:

New Modules:

  • VA-Beast Synthesizer (up to 12 times multitimbral)
    Max concurrent voices: 10 per Instance/Track
    Full Motion Sequencing support for Faders
    (new double size piano: long click the piano keys button to enable/disable)
    The full feature list of the VA-Beast Synthesizer can be checked out at the KVR product page:
    http://www.kvraudio.com/product/g-stomper-va-beast-synthesizer-by-planet-h-com
  • VA-Beast Poly Grid (Polyphonic Step Sequencer with up to 12 tracks)
    The usage of the poly grid is similar to the existing note grid, but with the following enhancements:
    Polyphonc Sequencing: Up to 10 concurrent voices per Track
    Variable Note length: 1..128
    Variable Velocity: 0..127
    Selective Note Shifting and editing.
  • VA-Beast Full-Size Piano
    A view with 2 full size Piano Rolls, each with independent octave settings.
  • USB Midi Support
    You can map up to 13 different midi channels, one 12 to the different synthesizer tracks, and one to a merge of all sampler tracks. 
    The sampler/drum tracks are mapped in an non-tonal way, all tracks (T1-24) are mapped to the noteNo 48-71:C3-A#4.
    Support for: Midi Clock, Start, Stop, Continue, NoteOn/Off, Velocity, ModWheel and PitchBend.

Most important changes (audio core):

  • VA-Beast Synthesizer Core
  • All Filters have been rebuilt from scratch
  • Many performance improvements and bugfixes in the Effects
  • Proper Resampling Algorithm in the sample loader, playback and audio exporter
  • The Master/Sum EFX provides now all Effect Types (like in the efx section)
  • The engine runs now in native samplerate, e.g. 48kHz on Nexus7 devices.
  • Motion Sequencing support for the BPM/Tempo (disabled by default: can be enabled in the settings dialog)
  • Major performance improvements in tha audio core

Most important changes (GUI):

  • The automation of the EFX chain switch is now bound to the efx automation (no longer to pattern related). It can be cleared and initialized in the EFX view like the other EFX params.
  • New fader and button tooltips (replacing the previous display values)
  • New Efx Chain switch in the EFX section
  • New State 'VT1-12' on EFX Edit, Master Edit and Mixer to switch to the new Synthesizer Tracks
  • The switches for 'T1-12', 'T13-24', 'VT1-12' are now independent on most screens. The only remaining views where these switches are synchronized is mainscreen and the sampler note grid.
  • New Mod Menu on Mixer View
  • New Efx Edit + Efx Send switch on all Sequencer Views as well as on Drum Pads
  • New Song Mode Controls Layout
  • New (smaller) size of the top navigation bar
  • New 'Select View' switch on all screens for easier navigation
  • Overall GUI performance improvement
  • Many bugfixes in the User Interface


G-Stomper VA-Beast 1.3 Release Notes:

  • VA-Beast Poly Grid (Polyphonic Step Sequencer with up to 12 tracks)
    The usage of the poly grid is similar to the existing note grid in G-Stomper Beat Studio, but with the following enhancements:
    Polyphonc Sequencing: Up to 10 concurrent voices per Track
    Variable Note length: 1..128
    Variable Velocity: 0..127
    Selective Note Shifting and editing.
  • VA-Beast Full-Size Piano (landscape and portrait view)
    A view with 2 full size Piano Rolls, each with independent octave settings.
  • VA-Beast Synthesizer Multitimbrality (up to 12 times)
    Max concurrent voices: 10 per Instance/Track
    Full Motion Sequencing support for Faders
    (new double size piano: long click the piano keys button to enable/disable)
  • New Mixer and Pattern Config views like in G-Stomper Beat Studio
  • Enhanced USB Midi Support
    You can map up to 12 different midi channels to the different synthesizer tracks. 
    Support for: Midi Clock, Start, Stop, Continue, NoteOn/Off, Velocity, ModWheel and Pitchbend.
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Playstore links for the existing versions:
G-Stomper Beat Studio
VA-Beast
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A sneak peek at G-Stomper 3 and some music

1/24/2014

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Here is images from the upcoming G-Stomper 3 that will include the excellent synthesizer VA-Beast and other great additions. 
Ohhhhh can not wait!
Already in love with the Beast and to use it with G-Stomper is going to be excellent.
So now listen to this jam session by the developer using G-Stomper 3 Beta while you look  at the pictures.
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If you are thinking to get G-Stomper it is a good thing to do it before it gets upgraded (probably in the end of February) as the price will go up.

Playstore link:
G-Stomper Beat Studio
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Free Sample packs for G-Stomper 

12/28/2013

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Just when you thought that Christmas was over...
G-Stomper invites you on a sonic journey for free with three sample packs.
One that came ten days ago that I was going to write about but...
It is a concept that have been on my mind but G-Stomper beat me to it!
It is based on one track by R1772 featuring AmaliaTC and you get all the samples that are used for the song. Think that it is an excellent idea to have the song and it's single shot samples to work with. So here you can listen to the song and here what samples are included.
Then there is two sample packs that just came out made as a Christmas gift from 
G-Stomper / Functionloops... To hear how they sound like you can go here but as they are free maybe that is not necessary?
http://www.planet-h.com/gstomperbb/viewtopic.php?f=7&p=572#p572

Playstore links:
GST-FLPH MIXED-3 FREE
GST-FLPH MIXED-4 FREE
G-Stomper Pak R1772 / AmaliaTC

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Public G-Stomper Content Pack API has been released

12/23/2013

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Here is an announcement from the developer of G-Stomper and the VA-Beast Synthesizer.
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Hi Developers and Sound Designers!

The public G-Stomper Content Pack API has been released. The API opens the creation of Add-On Packs to any developer for G-Stomper Beat Studio and G-Stomper VA-Beast Synthesizer (no deep programming skills required).

So if you want to create your own Sample-Packs for G-Stomper Beat Studio, Preset Packs for the G-Stomper VA-Beast Synthesizer, or any other Add-On Packs around G-Stomper, check out the API at: 

https://github.com/planethcom/gstomper-content-pack

... and follow the Readme.md. If you have any questions or just need help to get into it, feel free to ask on the G-Stomper Beat Studio forum.
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Will definitely take a closer look at this.

G-Stomper Forum:
http://www.planet-h.com/gstomperbb/index.php
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G-Stompers new standalone synthesizer now in Beta

11/26/2013

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So today the Beta version of VA Beast Synthesizer is ready to try. 
If you are interested in trying it you should sign up to the G-Stomper forum and send Andreas the developer a private message. You are going to need a device with Android 3.1 at least and it will be functional until it goes on sale.
Have tried a more basic version and this will be something that you are going to want if you have any interest in synthesizers for Android. I do like it a lot and this already is one of my favorite synthesizers and as far as standalone synthesizers go it is probably the most advanced in question of function maybe with the exception of Heat synthesizer. 
Luckily enough they do sound different from each other so one does not exclude the other.
There is another big difference to is that this synthesizer will come with all the effects from G-stomper Beat Studio of which there can be three of them at the same time, which is a crazy lot of more ways to shape the sound with ( as if the synthesizer in itself was not enough with it's more than 80 parameters ).
The standalone synthesizer includes midi implementation, to begin with- 
Note on/off, velocity, pitchbend and modWheel and will be expanded upon.
So in the end there will be a Standalone Synthesizer and in at a later date this synthesizer will be included into G-Stomper that will come with a big facelift and reach the status of G-Stomper Beat Studio 3!
The difference would be that with the Standalone Synthesizer you would have a synthesizer that you can hook up to a midi keyboard with midi commands and your presets would be saved with the effects you built them with and in general work like a regular synthesizer that you can just fire up.
In G-stomper it would be a little bit different as the effects that you use would be shared with the sampler / beatbox sequencer and they would be saved with the track you are working on but not with the patches that you make specifically for the synthesizer. So depending on how you work it could be preferable to have the standalone synthesizer (or both). 
In either case if you buy or have G-Stomper now it would not be an additional charge for the update.
Could also be an idea to buy G-Stomper now as it will go up in price after the big update.
Try it out now ( by asking to test the Beta ) or wait until it is released if you like synthesizers you are not going to be disappointed.

UPDATE:
Got an email from the developer saying that all the presets that you create with the Synthesizer will be able to load into G-Stomper 3 when that gets released.

To sign in to the forum and ask for Beta testing:
http://www.planet-h.com/gstomperbb/index.php

Playstore link to G-Stomper Beat Studio without synthesizer... yet:
https://play.google.com/store/apps/details?id=com.planeth.gstomper

And here is the full specifications of what is included in the Synthesizer:
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2 oscillator assemblies, each with 6 waveforms:
saw, pulse, triangle, sine, noise, dual sine
The dual sine is an assembly of 2 sines with different frequencies

Oscillator 2 provides additional Tune controls with 3 different modes:
Pemitones, Partial No, KB off Fixed
Furthermore you can finetune OSC2 -50cents..+50cents
When using the Dual Sine waveform on OSC2: Tune1 controls sine1 and Tune2 controls sine2
When using the Noise waveform on OSC2: Tune1 is mapped the noise filter frequency and Tune2 can choose the filter type (LP, HP, BP) for the noise wave.

Every waveform can be shaped with its own shape algorithm:
saw: can be morphed from sawtooth to pulse
pulse: adjustable pulse width
triangle: as more shape as more get the peaks cut off (more timbre)
sine: can be morphed from sine to (almost) saw
noise: adjustable noise color (on OSC2 the shape controls the noise filter resonance)
dual sine: as more shape as more gets the secondary sine mixed in

Ever waveform can be synchronized:
In this special case, every waveform has a secondary (inner) sync sine aboard, which is responsible to sync the main waveform: Furthermore in sync mode the shape amount controls the main waveforms pitch (rather than the waveform shape). This will create the typical sync sounds known from many synthesizers.
In sync mode the dual sine waveform has its own behavior, the first sine modulates the second using frequency modulation (rather than syncing the waveform).

OSC MOD (Modulation between the 2 oscillators):
Dist RM, Dist, Filter FM, FM, Diff FM, RM

  • Distortion RM:
    A special modulation type to create very unique and raw sounds. It's a combination of amplitude/ring modulation and distortion. The modulation signal is generated by a third (hidden) oscillator assembly whose pitch gets controlled by the modulation amount. This modulation signal modulates the output of osc1 and osc2 (depending on the osc mix setting)
  • Distortion:
    Passes the the output of osc1 and osc2 (depending on the osc mix setting) through an overdrive distortion.
  • Filter FM:
    Yes, of course there are filters (at least 7 types, maybe more). Using Filter FM means that osc2 modulates the filter cutoff frequency (controlled by the modulation amount). Filter FM creates a wide range of sounds from weird effects to crazy resonant sounds.
  • FM and differential FM:
    The FM setup features two types of frequency modulation: FM and differential FM. 
    The difference between FM and DFM is as followed: In DFM the modulated frequency range is the same in all tone frequencies, which means in other words, it's easier to control than normal FM and the results are usually tonal playable all over the keyboard range. FM on the other side is rawer and creates brighter sounds. Since everything is implemented as phaseFM (at least in the default setup), almost every FM sounds are tonal playable.
    In FM and DFM, osc1 is the carrier and osc2 is the modulator.
    The combination of FM/DFM with the dual sine waveforms is very powerful. Using dual sines on both oscillator assemblies turns the synth in a 4 operator FM engine, which allows to create very complex FM sounds.
    As already mentioned, the base FM setup is implemented as phaseFM (like in DX7) which is the easiest to control. Additionally the FM framework supports log+FM, log-/+FM, lin+FM, lin-/+FM; all of these additional modes produce sounds that are not usually tonal playable, but they're very useful for effect sounds.
  • RingModulation:
    Ringmodulation is typically used to create disharmonic and metallic or bell-like sounds. Also in RM, osc2 is the modulator and osc1 the carrier.

Osc Mix 1/2:
Simply mixes the both oscillators together.
Right beside the Osc Mix is the Noise3 ON/OFF switch. This allows you to replace the OSC2 main mix output with a simple white noise. The OSC2 gets not turned off with Noise3 enabled, just the audible output on the mix gets replaced. The OSC2 is still fully functional for the OSC Modulation. The Noise3 is very useful to add some breath at the beginning of wind instruments (e.g. with osc mix controlled by a mod env)

Octave Shift:
Can be used to shift the octave for the current patch (e.g. if you want to have bass sounds deeper)

Filter Section:
G-Stomper VA-Beast provides 8 different filter types: LP12, LP24, HP12, HP24, MoogLP24, MoogHP24, BP, NP(notch)
The filter Frequency can be static (as known from most synthesizer) and Keyboard tracked (KBT). With KBT enabled the frequency gets tonally changed together with the played note. This makes filtered sounds much better playable over the full frequency range.
The filter section has its own invertible ADSR Envelope (with attack phase linear or exponential)

AMP Envelope:
Classic ADSR Envelope (with attack phase linear or exponential)

LFOs:
The setup contains 3 LFOs (100sec...263.63Hz) with 6 waveforms: triangle, saw, pulse, random, smooth random, triple peak
Each LFO has its own level and can be assigned to 12 different parameters
Each LFO can be synced with the internal Tempo/BPM (which can be midi synced with an external sequencer)
Each LFO can be synced with the Key press, in other words it gets restarted when you press a piano key (and of course all LFOs are existing per voice as everything else in VA-Beast)
Each LFO can be used as Envelpope (which is bound to KB sync). In Env Mode the LFO makes exact one cycle and then stays at the last position.
All LFOs can be inverted

Mod Envelopes:
The setup contains 2 multifunctional envelopes which can be used in AD (Attack Decay), AHR (Attack Hold Release) or AD repeat mode (similar to an LFO but with different waveforms)
Like the other Envelopes, the Mod Envelopes have a switchable attack phase (linear or exponential) and can be inverted.
The Mod Envelopes can be assigned to 12 different parameters, + 6 additional parameters, the amount and frequency of the 3 LFOs (this is making the morphing section very versatile, check out the Filter Morph Heaven Preset as an example)
And Like the LFOs, each Mod Env has its own level

Vibrato:
The Vibrato is running on an own, independent LFO with a rate of 4Hz..8Hz.
The amount can be adjusted from +/-0cents..+/-100cents

Arpeggio:
VA-Beast provides a basic arpeggio which can be at fixed speed or synced to the internal BPM (which can be synced to an external midi clock).
It provides 4 modes: Up, Down, Up/Down, Random
Octave Range: 1..4

ChordMem:
The ChordMem section allows you to map complete chords to a single key
To record a chord you have 2 ways :
1. Click on ‘chord rec’ so that it’s enabled. Then play and hold a chord and while you holding it, click the chord rec again
2. Click on ‘chord rec’ so that it’s enabled. Then click on KB hold so that it’s enabled as well. Then press your chord one by one (each key separately).. every key gets added to the chord 
Both ways have their own advantages, you'll see.
The maximum chord size is dependent on the max voices setting (settings dialog). You can use the settings to switch between 1 and 8 voices.

Glide/Legato:
Rather than a typical glide function, the VA-Beast Glide supports the morphing of complete Chords (in standard and chordmem mode)
You can use it in 2 different modes: ON (every pressed key gets morphed), Auto Legato (morphing applies only if one or more keys are alredy pressed)

Settings:
The settings dialog provides controls to set the internal clock bpm (default = 128bpm) and the maximum number of voices (default = 6 voices)
Furthermore it provides the layout controls known from G-Stomper Beat Studio.
Important: Don't miss the portrait mode, it provides a double piano roll with independent octaves which makes the control much easier on tablets.
Note: If you're on a smaller device and still want to use the portrait mode (e.g. with a stylus), you can double tap the upper right corner of the settings dialog to make the orientation controls show up;)

Midi Support:
G-Stomper VA-Beast supports MIDI over USB. 
To use the USB MIDI connectivity your Android device must support USB Host Mode (most newer devices do, but not all), please check your device specifications for that.
To connect an USB compliant device you need an USB 2.0 A Female to Micro B Male Adapter Cable Micro USB Host Mode OTG Cable and optionally, if you want to connect equipment with traditional midi connectors, an USB 2.0 MIDI Interface Cable.
You can connect external Keyboards, Hardware/Software Sequencers, what ever you up to. 
The latency, audio and midi, strongly depends on your device and Android version (e.g. Galaxy Nexus: 39ms, Nexus7 v2: 40ms, Galaxy Tab 10.1 v1: 92ms)

In this version, the following MIDI messages are supported:
Timing Clock (tempo sync)
Start, Stop, Continue (the start resets the LFOs in the efx section)
Note ON/OFF
Velocity
Mod Wheel
Pitch Bend
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G-Stomper two new sample packs - Total House 1 & 2

11/25/2013

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Two more sample packs to feed your G-Stomper with...

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Each pack contains 55 best quality Samples (24bit, 44.1kHz, Mono and Stereo
These super polished sounds can be layered, combined, mixed-and-matched and will enable mobile producers and DJs alike to create a dancefloor-ready tune in no time. Sits perfectly in any Mainroom House, Deep-House, Tech-House or Minimal House production.
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If you want to hear some of the samples first go here:
http://www.planet-h.com/gstomperbb/viewtopic.php?f=7&p=466#p466

Playstore links:
https://play.google.com/store/apps/details?id=com.planeth.gstflphtotalhouse1
https://play.google.com/store/apps/details?id=com.planeth.gstflphtotalhouse2
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G-Stomper - Oh yes the new synthesizer will be spectacular

11/12/2013

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So you may or may not know that G-Stomper is going to be fully clothed soon. 
Leaving the the sample only landscape and have a very good synthesizer integrated into the heart of G-Stomper.
It is still in Alpha and have been lucky to be able to try it out for a little bit and must say that when this is ready you can easily buy G-Stomper just for the synthesizer! 
Think that it must be together with  Heat Synthesizer, SynprezFm and the Modular (that is going to be included in Caustic 3) one of the most versatile synths you can get for Android. Best of all that it is it's own Beast. It does not compete with the aforementioned synthesizers but stand it's own ground. 
Not only does it sound great but it is very nicely laid out and even though there is a lot of complexity that can be made it does not feel intimidating  It will feel really good for someone experienced with synthesis but also feel like a whole lot of fun for the novice. Being laid out as it is you can easily get interesting, good and useful sounds just by trying things out even if you do not know what you are doing.
All this goodness will come with a price, you are going to need a strong device for the synthesizer. 
But if G-Stomper is working good on your device now it will continue to be working just that you have to deactivate the synth or use simpler patches.
So here is the latest additions to the Alpha version so you have something to look forward to:
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- Octave shift function in the synth presets
- The Filter frequency can be Keybord tracked, so that it depends on the played note
- The Filter Envelope is invertible now
- The Arpeggio supports 4 modes, Up, Down, Up/Down and Random, + you can switch between a range of 1-4 octaves
- A base Factory preset library has been built up
- The synthesizer provides over 80 parameters per preset to tune the sound
- And of course, it's polyphonic, in the current version limited to 6 voices.
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And if you want to read more and see what it included before this last update you can go here:
http://www.planet-h.com/gstomperbb/viewtopic.php?f=8&t=170
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Playstore link to the current version but if you do not have G-Stomper it could be good to buy it now and learn it before the synthesizer gets integrated!:
G-Stomper Beat Studio
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G-Stomper - Halloween Special, two packs of Freaky vocals

10/28/2013

0 Comments

 
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To get your halloween music in shape you should add something extra like some scary vocals for example...
For your G-Stomper there is these two packs that you can hear sound samples of here: 
http://www.planet-h.com/gstomperbb/viewtopic.php?f=7&t=181&p=411

Playstore links:
Freaky Vocals 1
Freaky Vocals 2
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G-Stomper -Techno sample packs

10/23/2013

0 Comments

 
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Some more single shot sample packs to feed your G-stomper with.
If you want to hear some sound samples go here:
http://www.planet-h.com/gstomperbb/viewtopic.php?f=7&t=180&p=407

Playstore links:
GST-FLPH TotalTechno-1
GST-FLPH TotalTechno-2

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G-Stomper screenshots of the Synthesizer to come! 

10/19/2013

1 Comment

 
Have been wondering how it would look like. 
As it contains so much functions was afraid that it was going to be cluttered but as you can see on the images it is clearly laid out. 
But also think that it a lot of functions that are accessible through the side buttons so think that if you want to venture deep into the synthesizer it will be a joy and if you are a novice it seems pretty accessible to, if you keep to the basic sliders. 
It truly looks great and if you listen to the sound samples it sounds great to and it is not even finished yet.
The last prediction of when this monster will be unleashed is said to be around the end of December beginning of January so not too far away into the future! 
Always had a good feeling about this and so much more so after seeing the interface.
If you want to see what functions will be included in the Synthesizer and hear some sound samples you can follow these links:
http://www.musicalandroid.com/1/post/2013/09/g-stomper-beat-studio-synthesizer-to-be-included.html
http://www.musicalandroid.com/1/post/2013/09/g-stomper-some-sound-samples-of-the-coming-synthesizer.html
http://www.musicalandroid.com/1/post/2013/10/more-news-on-upcoming-g-stomper-synth.html

Mini Update- There is over 70 Different parameters for the Synth!
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Playstore link:
G-Stomper Beat Studio
1 Comment

More news on upcoming G-Stomper Synth

10/11/2013

2 Comments

 
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Posted before about a new synthesizer coming for G-Stomper if you missed it you can read it here:
http://www.musicalandroid.com/1/post/2013/09/g-stomper-beat-studio-synthesizer-to-be-included.html
The developer Andreas have posted an update to what promises to be an interesting sonical addition to the Android music making experience. 
Here is what he says:
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The synth engine is completed and it's exactly what I wanted it to be, a really powerful tool with almost endless possibilities for the creative soul. 

The latest addons in the synth engine:

  • A third Oscillator, simple noise generator, which can be added to the osc mix. This is very useful to add some breath noise in the attack phase of simulated wind instruments.
  • All LFOs + assignable AD/AHD envelopes will be invertible
  • A chord mem feature which allows you to map a chord (instead of a single not) to each piano key
  • A glide function to allow smooth changes between the notes instead of just changing them

So the final task is the GUI now. 
If everything goes right, the first test-ready pre-release of the standalone synth will be finished approximately in the second half of november.
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Have a good feeling about this and thought that it would take longer time before it was going  to be released but he has been working hard on this,
so luckily we do not have to wait too long.
And while you are waitting you can play with the addition of  two more sample packs for G-Stomper. Mega trance Vol. 3 and 4
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Play store links:

G-stomper Beat Studio
Mega Trance vol.3
Mega Trance vol.4
2 Comments

G-stomper user video and two new sample packs

10/7/2013

1 Comment

 
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The sample packs are part three and four of layered drum samples- 
as all the G-stomper packs they are the price of a coffee.
The video is just a user using G-Stomper but think that it is the same guy that is on one of the publicity videos for G-Stomper?
Playstore links:

GST-FLPH Layered-Drums-3
GST-FLPH Layered-Drums-4

G-Stomper Beat Studio
1 Comment

G-Stomper Complextro sample packs

10/3/2013

0 Comments

 
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Have to invent my own styleelee one day...
Maybe Malmismo which can soon find it's own sub genre Malmismo Minimal...

Playstore Link:
G-Stomper

Complextro Sample packs
0 Comments

G-Stomper - Some sound samples of the coming Synthesizer

9/29/2013

0 Comments

 
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As it was written some days ago about the addition of a synthesizer to G-Stomper Beat Studio.
Yesterday the developer sent me these samples to share with you.
Can't wait until it is possible to tweak it myself as the sounds samples are really promising and think that there is some things you can do with this synthesizer which can be hard to do or not possible in other synthesizer applications for Android,
this in combination with the sequencer, effects and automation 
already incorporated into G-Stomper will make many a users happy!

I also add the sound samples as a zip file as there you will get the samples separated and named with the basic settings named. Of course you can use it as samples and feed it into 
G-Stomper and pretend that the synthesizer is already integrated.
g-stomper_synth_sounds.7z
File Size: 6767 kb
File Type: 7z
Download File

Playstore link:
G-Stomper Beat Studio

For more information:
Post on Musical Android
On the Forum of G-Stomper
0 Comments

G-Stomper Beat Studio - Synthesizer to be included 

9/26/2013

0 Comments

 
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There is one thing things that will break G-Stomper out of the 
pure sample based / Groovebox territory and of course it is a synthesizer. 
Which is being worked on and there have been successful tests and have heard some early sounds that sounded very promising.
The idea has been to include some functions that is not available in most synthesizers 
that is available for Android. 
Also have to say  with confidence because knowing the developer, his goals, 
knowing G-Stomper and heard some sounds it will be a good, exciting thing.
And think that a synthesizer that have new functions / sounds that you can not get out of the existing ones plus having the sequencer and effects makes it worth it to get G-stomper if you were put off because it was sample based.
Sorry to say there is yet some time to wait before this will be released. 
But guess now there is one more good thing to wait for!
Caustic 3
Yellofier 
New Nanoloop version ( Just got into BETA.)
and the new G-Stomper synthesizer.

It seems that every week just brings more goodies and less sleep!

Here is the information directly from the developer:
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There are still lot of things to do, but the core is finished now and it works fine on a galaxy nexus dual core. After these first tests it's nailed, the synth will be released in the planned form. It'll not be a module for slow devices, but those with the required power will be rewarded . Since there isn't any GUI yet I can't publish any screenshots yet, but I'll post some as soon as possible.

Here is the first info how it's laid out:

2 oscillator assemblies, each has 6 waveforms:
saw, pulse, triangle, sine, noise, dual sine
The dual sine is an assembly of 2 sines (where the secondary is pitched one octave higher).

Every waveform can be shaped with its own shape algorithm:
saw: can be morphed from sawtooth to pulse
pulse: adjustable pulse width
triangle: as more shape as more get the peaks cut off (more timbre)
sine: can be morphed from sine to saw(approximated)
noise: adjustable noise color
dual sine: as more shape as more gets the secondary sine mixed in

Ever waveform can be synchronized:
In this special case, every waveform has a secondary (inner) sync sine aboard, which is responsible to sync the main waveform: Furthermore in sync mode the shape amount controls the main waveforms pitch (rather than the waveform shape). This will create the typical sync sounds known from many synthesizers.
In sync mode the dual sine waveform has its own behavior, the first sine modulates the second using frequency modulation (rather than syncing the waveform).

Modulation between the 2 oscillator assemblies:
Dist RM, Dist, Filter FM, FM, Diff FM, RM

Distortion RingModulation: 
A special modulation type to create very unique and raw sounds. It's a combination of amplitude/ring modulation and distortion. The modulation signal is generated by a third (hidden) oscillator assembly whose pitch gets controlled by the modulation amount. This modulation signal modulates the output of osc1 and osc2 (depending on the osc mix setting)

Distortion:
Passes the the output of osc1 and osc2 (depending on the osc mix setting) through an overdrive distortion.

Filter FM:
Yes, of course there are filters (at least 7 types, maybe more). Using Filter FM means that osc2 modulates the filter cutoff frequency (controlled by the modulation amount). Filter FM creates a wide range of sounds from weird effects to crazy resonant sounds.

FM and differential FM:
The FM setup features two types of frequency modulation: FM and differential FM. 
The difference between FM and DFM is as followed: In DFM the modulated frequency range is the same in all tone frequencies, which means in other words, it's easier to control than normal FM and the results are usually tonal playable all over the keyboard range. FM on the other side is rawer and creates brighter sounds. Since everything is implemented as phaseFM (at least in the default setup), almost every FM sounds are tonal playable.
In FM and DFM, osc1 is the carrier and osc2 is the modulator.
The combination of FM/DFM with the dual sine waveforms is very powerful. Using dual sines on both oscillator assemblies turns the synth in a 4 operator FM engine, which allows to create very complex FM sounds.
As already mentioned, the base FM setup is implemented as phaseFM (like in DX7) which is the easiest to control. Additionally the FM framework supports log+FM, log-/+FM, lin+FM, lin-/+FM; all of these additional modes produce sounds that are not usually tonal playable, but they're very useful for effect sounds.

RingModulation:
Ringmodulation is typically used to create disharmonic and metallic or bell-like sounds. Also in RM, osc2 is the modulator and osc1 the carrier.

LFOs:
The setup contains 3 LFOs (having the usual waveforms: triangle, saw, reversed saw, pulse, random, smooth random).
Each LFO has its own level and can be assigned to one of the following parameters: osc modulation amount, osc mix, volume, panorama, osc1 shape, osc2 shape, osc1+2 shape, osc1 frequency, osc2 frequency, osc1+2 frequency, filter cutoff, filter resonance.
The lfos are not 100% finished yet, so there'll be more about these later.
And of course there's a vibrato in addition to the LFOs.

Envelopes:
These are not finished yet. But there will be at least 2 adsr envelopes, once for the amplification and one for the filter cutoff, maybe a third simple attack decay envelope to be assigned like the LFOs.

Integration in G-Stomper:
It'll be most likely a new additional sequencer module, but it's not decided yet in detail. The first release of the synth will be a standalone app, just to play around with, or generate samples. Once this is done, it'll be integrated in G-Stomper Beat Studio.

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Playstore link:
G-Stomper Beat Studio
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