It is made on the iOS version but it is relatable to the Android version as well and gives a good overview.
This can be fun for getting some unpredictable but good ideas going...
Got a serious Beatles Number nine vibe to some of the things.
The video by Soundtestroom are using the iOS version so some of the things shown are not of importance for the Android version.
Fluxly is a new type of sonic game, a musical physics looper.
Fluxly is a musical electronic sampling synthesizer where you create new instrument scenes by moving and spinning colorful Fluxum sound sample players. A built-in 2D physics engine brings a whole new approach to knob twiddling and sound making.
You can choose from a bank of built-in sound samples, or record your own samples and play them back in either direction at any speed. By touching two Fluxum and pushing them together you can link them into looping gear train machines. You can also enable movement and let the physics engine take over as the Fluxum bounce around the instrument for random sonic fun.
Recording can be done right in the app, and sample loops can be up to about 10 seconds long. You can also customize all of the sounds in Bank 1 by using filesharing features of your phone or tabley to upload any sound samples from your computer.
Fluxly was created by artist Shawn Wallace, who is also part of the Fluxama art collective that has created the apps Noisemusick and DR-OM. Fluxly is open source software and was built using openFrameworks, Box2d, libPd and Pure Data. See more at fluxly.com.
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