I agree with most things with some differences. I am not as fond of the sequencer as Robin is, it took me some time to get into the flow.
The sounds are well put together and it is easy to get some well produced music straight out of the box and like said by Robin there is a lot of good orchestral instruments. It is the same developer as of FL Studio Mobile and it is very similar. This will change when both applications do their next big upgrades.
One thing that Music Studio does have though is a demo version so people can test the app first in difference to FL Studio Mobile.
Here is Robin's first impressions:
I have been using it on a Galaxy Note 10.1 (2012) GT-N8010, running 4.4.2, and haven't noticed any performance problems other than audio latency, but more on that later. I have also tried it on my phone (Acer E380, running 4.2.2) and it seems similarly responsive and handles all of the demo tracks without any problems which bodes well.
Things I like.
1. The quality of the samples used is generally very good - though they should be good considering the size of the app. I've not used FL Studio Mobile, so I don't know how their sounds compare but the Symphonic orchestral sounds are as good as I've experienced on android. The only challenger would be the free Sonatina Symphonic Orchestra samples, which can be used with Audio Evolution, G Stomper and even Sunvox. I don't currently have it installed so i haven't made a direct comparison yet. The other, non-orchestral instruments seem equally good. For electronic, synthesiser sounds, I don't really think it begins to compare to the endless customisable options found in apps like G Stomper and Sunvox but that's okay - they're still perfectly useable.
(Edit: Since writing the above I stumbled on the information that the Symphonic instruments in Music Studio actually are made using the Sonatina Symphonic Orchestra (SSO) samples. I thought I should just check with the developer to make sure. Here is what they said:
"Music Studio’s SSO instruments are indeed the Sonatina Symphonic Orchestra: http://sso.mattiaswestlund.net
Here’s the story behind it:
Back in 2013, this forum post caught my attention:
We were amazed by the quality and decided that we wanted to include the instruments in the app for free. So we asked Matthias Westlund, got permission, edited and fine-tuned the samples for Music Studio’s instr file format and published them in the Music Studio 2.4 update, see
So, there it is: Music Studio comes with the complete SSO pre-installed. Yes, this is available for free anyway but it IS very good, has been optimised for Music Studio and all the instruments can have the same parameters changed (Volume, Offset, Attack and Release - which can introduce more variety than you might think) just like any other instrument. It also means that if you want to export your Midi from Music Studio into a different DAW, you could use the same SSO samples and retain the same sound quality. All in all, it can only be a good thing - unless you're very short of storage space perhaps - we should all thank Matthias Westlund for putting the SSO together and making it free - it is an invaluable resource for anyone who can't afford commercial sample sets.)
2. I really like the velocity control aspect of the onscreen keyboard. Unless I've missed it in the settings of other apps, I don't think it is there but I can imagine it's a feature which will be adopted by many other apps very soon. I emailed the developer of Music Studio requesting that moving your fingers vertically on the keys might alter the volume/velocity in real time. They've added it to the 'to do' list so hopefully it'll be implemented.
3. The pinch and swipe on the top part of the screen for moving and resizing works very nicely on all screens.
4. The ability to record the Filter effect in real time is a nice touch though, when you consider what Sunvox is capable of capturing in real time, all apps should really be able to capture parameter changes in real time by now.
5. My favourite feature is probably the piano roll editor. The simple use of traditional musical notation symbols for the note duration really helps and makes it very intuitive for someone like me who doesn't have a background in, or much knowledge of, editing midi. Having those options right there onscreen instead of having to change note duration via a drop down list is very convenient and makes doing so very quick. Moving the crosshair over the grid, with the notes sounding as one does so, and pressing 'ok' to place a note is also very quick and easy. The only improvement i would suggest would be that, when placing a note at a point where other notes already exist, all of those notes be sounded as a chord (I have suggested it and it has been added the 'to do' list, so fingers crossed). That said, it is, for me, the best Midi editor of all that I have yet encountered and it will be my go to app for that purpose from now on.
6. Audio scrubbing when sliding the cursor through the score is useful.
7. The use of the accelerometer to control the pitch for the keyboard and to control the filter effect is a nice use of the specific capabilities of mobile devices.
8. Comprehensive help section and downloadable user manual (though it is for the iOS version so you need to ignore the functions that don't exist yet on Android). Developers are responsive and very helpful too.
Things I don't like.
1. There's no audio latency compensation. This means, depending on device and android version perhaps, the app can only really currently be used for Midi and not for audio multitracking. Again, I mentioned this in my email to the developer and, again, it has been added to the 'to do' list. I cited Audio Evolution as the app which manages to implement latency compensation perfectly so hopefully they will manage to do so as well.
2. It is a huge app. Of course this is because of the quality of the samples and so understandable, but it would be good to have the option to install a stripped down version to use on devices with less storage available. I suggested this to the developer and he said it was something they'd thought about but that it would mean they themselves would have to host the downloadable content and would also involve a lot of work so they couldn't say if or when it would happen. Fair enough.
3. The app icon. In the new economic reality that mobile devices and apps have created for software, the price of Music Studio puts it at the premium end of the market. Of course it's just a personal opinion but, for me, the app icon doesn't reflect this. It doesn't stand out from the crowd, isn't instantly recognisable and doesn't do what an icon should do. Does this matter? Not really, but I can't imagine anyone seeing the app in a list on the Play Store and being intrigued to investigate it based on the app icon - it could be so much better.
4. Selecting an audio segment and pressing the button which is supposed to copy and paste that segment to the end of itself, pastes it instead to the beginning of the next measure. I don't know if that's a bug or by design but it doesn't seem right to me.
5. Unless I've missed it, there's no loop making function which is a shame.
I really like the app and can see myself using it a lot especially for the quality of the sounds and the ease of piano roll editing/composition. Currently, on my devices, the lack of latency compensation, means it can't really be used for audio recording. Hopefully this will get sorted though and if, as the developers say on their website, the Android and iOS versions will be consolidated in version 3 later this year, it will become a very, very capable app as the iOS version apparently already has some great features not yet in the Android version such as the use of user created samples, with sample editor and sample/drum pads.
I would certainly recommend it to anyone who is looking for a midi composition app with high quality samples, particularly orchestral ones, built in.